Atk spd что это
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Atk spd что это

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Animation Speed

Animation Speed (ATK SPD) is a character stat that increases the animation speed of a character’s Normal Attacks and thus decreases the amount of frames that they take. In gcsim, ATK SPD starts at 0 (normal animation speed, 100% ATK SPD) and caps at 0.6 (160% ATK SPD).

In gcsim, ATK SPD is modelled like this:

action frames with ATK SPD(action frames, Current ATK SPD) = action frames − ⌊ min ( Current ATK SPD , 0.1 + Current ATK SPD − 0.1 2 ) ∗ action frames ⌋ \text = \text — \lfloor \text(\text, 0.1+\frac<\text-0.1>) * \text\rfloor action frames with ATK SPD(action frames, Current ATK SPD) = action frames − ⌊ min ( Current ATK SPD , 0.1 + 2 Current ATK SPD − 0.1 ​ ) ∗ action frames ⌋

The current implementation of ATK SPD in gcsim has some flaws:

  • ATK SPD currently snapshots in gcsim, but it does not snapshot ingame.
  • ATK SPD does not adjust the hitmark timing in gcsim, but it does ingame. This makes some action cancels still take the same amount of time as without any ATK SPD.
  • ATK SPD does not decrease frames in an intuitive way ingame. The current formula is an approximation that is not accurate for all characters.

Example​

Eula’s N1 if followed by N2 takes 34 frames at 60 fps. If she currently has 130% ATK SPD, then her N1 will take this amount of frames:

action frames with ATK SPD(34, 0.3) = 34 − ⌊ min ( 0.3 , 0.1 + 0.3 − 0.1 2 ) ∗ 34 ⌋ = 34 − ⌊ min ( 0.3 , 0.2 ) ∗ 34 ⌋ = 34 − ⌊ 0.2 ∗ 34 ⌋ = 34 − ⌊ 6.8 ⌋ = 34 − 6 = 28 \text = 34 — \lfloor \text(0.3, 0.1+\frac) * 34 \rfloor = 34 — \lfloor \text(0.3, 0.2) * 34 \rfloor = 34 — \lfloor 0.2 * 34 \rfloor = 34 — \lfloor 6.8 \rfloor = 34 — 6 = 28 action frames with ATK SPD(34, 0.3) = 34 − ⌊ min ( 0.3 , 0.1 + 2 0.3 − 0.1 ​ ) ∗ 34 ⌋ = 34 − ⌊ min ( 0.3 , 0.2 ) ∗ 34 ⌋ = 34 − ⌊ 0.2 ∗ 34 ⌋ = 34 − ⌊ 6.8 ⌋ = 34 − 6 = 28

Overall Animation Speed​

Overall Animation Speed is a character stat that is able to increase the animation speed of all the character’s actions. Overall Animation Speed starts at 100% (normal animation speed) and caps at 140%. This stat is usually applied conditionally based on which actions it should affect. For example, Itto’s Charge Attack ATK SPD and Dehya’s Flame-Mane’s Fist strike speed increase is implemented this way.

The implementation of this shares the same problems as ATK SPD.

Movement Speed​

Movement Speed shares the same cap as Overall Animation Speed and it only affects the character’s animation speed while walking, dashing, jumping or during certain alternative movement techniques like Sayu’s Skill or Yelan’s Skill.

Movement Speed is not implemented. The only way the player can move in gcsim is via teleportation.

ATK SPD героев

В нашей игре есть такой важный параметр как ATK SPD он влияет на многое в том числе на ДПС (урон наносимый героем в секунду) но существует проблема того что нет информаций по данному вопросу. Я провел небольшое исследование и выяснил что есть точная градация скорости атаки в игре и выглядит она следующим образом.

Необходимо помнить что источниками ускорения ATK SPD являются руна и таланта Берсеркера, герой Тыква (овощ) и магия Исступление Ареса.

Для начала обсудим принцип расчета данного параметра.

И так как известно все бафы в нашей игре перемножаются, то есть баф от руны равный 20% (что соответствует ускорению в 1,2 раза) и допустим от магий равный 60% (1,6 раза больше скорость). Скорость у героя, с изначальной скоростью атаки 1000 (1 удар в 1секунду), будет равна 1000/(1,2*1,6)=600 (округление происходит в сторону меньшей скорости атаки).

А теперь обсудим как достичь максимальной скорости.

Все понятно что это возможно только при наличии Тыквы причем надо учитывать что для такого героя оптимальный уровень скила 10( да 10 из 10) и на то есть свои причины. Тыква на себе и соответственно на своих союзниках способна держать 4 стака своей способности если он прокачена до 9/10 и 10/10 , 3 при 8/10, 7/10 и 6/10. И вот тут начинается самое интересное, почему я считаю что нужен скил 10/10, для героя со скоростью 1000 чтоб набрать максимальную скорость хватит и 4 стака 9/10 скила но при этом у героев с скоростью атаки больше 1000 этого не хватит.

Это минимальная скорость атаки героев и боссов под всеми замедлениями. Соответствует 1 удару в 2 секунды.

Скорость удара некоторых героев Соответствует 1 удару в 1,5 секунды.

Соответствует 1 удару в 1,2 секунды

Самая часто встречаемая скорость атаки. Соответствует 1 удару в 1 секунды.

Нужен небольшой баф от берсеркера или Тыквы. Соответствует 1 удару в 0,9 секунды.

Встречается у некоторых героев, но для тех героев у кого скорость меньше нужны бафы. Соответствует 1 удару в 0,8 секунды.

Для героя нужны бафы. Соответствует 1 удару в 0,7 секунды.

Скорость атаки Черепа. А всем остальным без бафа некуда. Соответствует 1 удару в 0,6 секунды.

Соответствует 1 удару в 0,5 секунды.

Соответствует 1 удару в 0,4 секунды.

Соответствует 1 удару в 0,3 секунды.

Максимальная скорость атаки возможна только при соблюдении условий описанных выше. Соответствует 1 удару в 0,2 секунды.

Stat

Stats are values that determines how well a Cookie does in a certain aspect within battle. They affect their survability, damage and healing outputs, how they can use their attacks and skills, and more. Stats can be grouped into three categories: Basic, Advanced, and Hidden.

Basic Stats are easily increased from Cookie Upgrading, with the exception of CRIT Chance as it can only be changed by Toppings or various other methods. Advanced Stats and Hidden Stats have more depth and can be modified by effects such as Treasures, Landmarks, or certain Status Effects in battle.

Basic Stats can easily be seen in-game within a Cookie’s details, while Advanced Stats are accessed by their Toppings menu. Hidden Stats cannot be seen anywhere, but are mentioned when being increased or decreased.

Contents

Basic Stats [ ]

See also: Base Stats

HP [ ]

Health or Health Points (abbreviated in-game as HP) is the amount of damage a Cookie can take. If their HP reaches 0, they will be defeated.

ATK [ ]

Attack (abbreviated in-game as ATK) is used to calculate how much damage a Cookie (or enemy) does. It is currently unknown how this damage is calculated.

DEF [ ]

Defense (abbreviated in-game as DEF) is used to calculate how much received damage to a Cookie or enemy is reduced by a flat amount. The higher their DEF, the less damage they receive.

CRIT Chance [ ]

Critical Hit Chance (abbreviated in-game as CRIT% or CRIT Chance) determines the probability of an attack to critically hit and deal critical damage.

Cooldown [ ]

Cooldown (or CD) is the amount of time it takes before a Cookie is able to use their skill. In terms of Cooldown Reduction, this stat has a cap of 60%.

Advanced Stats [ ]

ATK SPD [ ]

Attack Speed (abbreviated in-game as ATK SPD) determines how much faster a Cookie or enemy can attack compared to normal. Attack Speed affects Regular Attacks and Skills, unless noted otherwise. In terms of Attack Speed Reduction, it cannot go further than -70%.

DMG Resist [ ]

Damage Resist or Damage Reduction (abbreviated in-game as DMG Resist) is a stat that reduces damage received by a percentage. This stat has a cap of 85%.

CRIT Resist [ ]

Critical Damage Resist or Critical Damage Reduction (abbreviated in-game as CRIT Resist) is a stat that reduces only critical damage received by a percentage. This stat has a cap of 85%.

Debuff Resist [ ]

Debuff Resist determines how less affected the Cookie or enemy is to debuffs, reducing its effect and duration. This stat has a cap of 75%.

Amplify Buff [ ]

Amplify Buff or Amplified Buffs determines how much a buff’s effect and duration is increased to the applied Cookie or enemy. This stat has a cap of 75%.

Hidden Stats [ ]

MOV SPD [ ]

Movement Speed (abbreviated in-game as MOV SPD) determines how much faster a Cookie or enemy can move on the battlefield. In terms of Movement Speed Reduction, it cannot go further than -99%.

CRIT DMG [ ]

Critical Damage (abbreviated in-game as CRIT DMG) determines how much additional damage a critically hit attack will do.

Weight determines how resistant the Cookie or enemy is to Movement-impairing Effects.

Attack Speed

Attack Speed (abbreviated in-game as ATK SPD) determines how much faster a Cookie or enemy can attack compared to normal. Attack Speed affects Regular Attacks and Skills, unless noted otherwise. In terms of ATK SPD Reduction, it cannot go further than -70%.

Contents

  • 1 ATK SPD Increase
    • 1.1 Cookies
    • 1.2 Treasures
    • 2.1 Cookies
    • 2.2 Treasures
    • 3.1 Cookies

    ATK SPD Increase [ ]

    Cookies [ ]

    Grants self Accelerando (up to x3), increasing ATK SPD by 17.5% (47.5%). Loses 2 stacks on skill end if at 3 stacks.

    Grants all allied Cookies Mysterious Melody, increasing their ATK SPD by 20%.

    Increases the team’s ATK SPD BY 25%.
    Increases own ATK SPD by 4% (40%) after using her regular attack (up to x10).
    Increases the team’s ATK SPD by 40%.
    Increases the team’s ATK SPD by 20%.
    Increases own ATK SPD by 50%.
    Increases all allied Summoned Creatures’ ATK SPD by 45%.

    Gaining a stack of Berserker’s Fury (up to x4) increases own ATK SPD by 10% (40%).

    Increases own ATK SPD by 50%.
    Increases the team’s ATK SPD by 20/22.5/25%.
    Increases own ATK SPD by 35%.
    Increases the team’s ATK SPD by 15%.
    Increases own ATK SPD by 25%.

    Gaining the first stacks of Wrath of the Commander (up to x3) increases own ATK SPD by 20%, and the fourth stack by 150% (totaling up to 210%).

    Treasures [ ]

    Increases ATK SPD of two highest ATK SPD allied Cookies by 45~90%.

    ATK SPD Reduction [ ]

    Cookies [ ]

    While affected by Terror of the Abyss, ATK SPD is reduced by 20%.

    After Claw Mark activates, reduces the target’s ATK SPD (up to x2) by 25% (50%).

    All targets on the Devilish Rune have their ATK SPD reduced by 20%.
    During her Unstable State, reduces own ATK SPD by 50%.
    Reduces ATK SPD of any target in range by 20%.

    While affected by Frost, ATK SPD is reduced by 10%.

    Reduces ATK SPD of three random nearest targets by 20%.

    While affected by Drowsy, ATK SPD is reduced by 15%.

    All targets in the Mozzarella Puddle have their ATK SPD reduced by 30%.

    While affected by Frost, ATK SPD is reduced by 5%.

    While affected by Frost, ATK SPD is reduced by 5%.

    While affected by Frost (50% chance of infliction), ATK SPD is reduced by 10%.

    While affected by Drowsy, ATK SPD is reduced by 15%.

    Treasures [ ]

    While affected by Frost, ATK SPD is reduced by 5%.

    ATK SPD Down Resistance [ ]

    Reduces the effects of ATK SPD Down debuffs, including debuffs that have it as an additional effect.

    Cookies [ ]

    Grants all allied Cookies Mysterious Melody, reducing ATK SPD Reduction effects by 35%.

    Reduces ATK SPD Reduction effects by 50% for all allies.

    Immunity to ATK SPD Changes [ ]

    Some Cookies’ skills grant them brief immunity to any ATK SPD increases/decreases for its duration.

    Notes [ ]

    1. ↑ Buff duration is for as long as Pompon is on the battlefield.
    2. ↑ Gains the first stack on battle start. Resets only after gaining Berserker’s Spirit, then gains a stack afterwards.
    3. ↑ Can only be gained if any of Tea Knight Cookie’s allies are defeated. Otherwise, lasts until he is defeated.

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